Really? Once again, I point you in the direction of the fellow who has the debt with Gao the Greater. I like to try new things, different combinations, etc. Time will tell.Īs for strategy, I don't use any one strategy. Not sure how I feel about the leveling system, yet. The graphics are pretty, the music is cool, but I'm a story/gameplay primarily person.
Overall I don't like the story, but the game play makes up for it in pretty big ways. They might be there UNDER the gameplay, but I don't have to deal with them. I'm glad to see that there is finally a semi-RPG (lets be honest, I have not seen much in the way of roleplaying yet) using a combat engine which doesn't have any sheen of turn-based mechanics. Focus is pretty cool, I like how it fades into a grey-scale and slows time down. I'm not a fan of the over-the-top visuals for guard (the yellow force field) and fierce attacks (the blue lightning build-up). Now that the unpleasentness is out of the way.
They tell you as much in the first 10 minutes of the game. Chosen one with natural (perhaps supernatural *In spooky voice*) gifts, whose destiny is, of course, to save the world/empire/land/insert area here.ĭon't worry I'm not spoiling anything. Its a combination of every BioWare game made, to date. Okay, let me say that the story of Jade Empire is most assuredly NOT a strong point.